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NPC Generator

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Advanced [show]


Ahvain Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Sailor uniform. His white hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of northern immigrants he idolized his father. His childhood dream was to be a Painter, but he was a colossal failure. He has worked as a Sailor like his father before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Bonds: Job, Criminal record, Immigrant. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Ahvain Firahel, Male Elf Expert 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)8 (-1) 9 (-1)17 (+3)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Jet (130 gp). Smoky quartz (60 gp). Star rose quartz (60 gp). Freshwater pearl (13 gp).


Social Check DCs


Tricking Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Baker uniform. He has done his best to style his yellow fur to look like a famous performer. He has a dull look in his amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tricking took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He struck the Baker job and began his own company from there.

Motivation: To be a Stylist again; and expand his business

Flaws: Mundane. Bonds: Job, Enemies, Military, Nature. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Tricking Peak, Male Tabaxi Expert 6
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his long black fur kept up in a rat tail. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Doppelganger in disguise. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many illithids want him driven away; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, In love, Enemies. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Ranger 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Agnes Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems. Her brown hair has been sun bleached extensively. Her eyes are brown and catlike.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy, self-centered, vain, and jealous.

History: She was born on a small isolated farm. Agnes abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and to unite with her sister

Flaws: Selfish. Bonds: Rich, Criminal record, Nature, Adventurer, Family. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Agnes Coulson, Female Half-Elf Monk 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 170 gp. 1 Masterwork manacles.


Social Check DCs

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