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NPC Generator

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Advanced [show]


Dondon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His black hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Spice Merchant, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Logical. Flaws: Insane. Bonds: Poor, Debt, Job, Enemies. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Dondon Honeypot, Male Halfling Expert 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)16 (+3) 9 (-1)11 (+0)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnome, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a sword. His white hair, when down, is lengthy. His fierce red eyes like to dwell on things.

Personality: Sammal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Sammal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sammal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is a bit of a kleptomaniac

Ideals: Artistic. Bonds: Adventurer, Rich, Criminal record, Enemies. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Sammal Fluke, Male Tiefling Adept 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 6 (-2)18 (+4)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Silver pearl (70 gp). 2 Antitoxin.


Social Check DCs


Shava Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. She wears her white hair up. Her silver eyes peer out from beneath her broad green hat.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Immigrant, Mentor, Guardian, Adventurer. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Shava Benevolence, Female Tiefling Monk 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)19 (+4) 8 (-1)15 (+2)
Skills Religion +7, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Halfling, Draconic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: Chalcedony (20 gp). Blue quartz (7 gp). Azurite (7 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel coat over a green low-cut shirt, and a feathered hat upon his head. He has moderate length black fur. His eyes are blue and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Bonds: Mentor, Job, Criminal record. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Smoking Paws, Male Tabaxi Warlock 10
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Deception +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Gold and topaz bottle stopper cork (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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