Roland Cotton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears dark leathers with embroidery. His golden hair is cut short. He has a tattooed face.
Personality: He likes to make people angry or surprised. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 84 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Sylvan, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: Gold and topaz bottle stopper cork (1200 gp).
Chay Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his sister's freedom.
Motivation: To pay off his debts; and a strong sense of loyalty to tabaxi people
Ideals: Athletic. Flaws: Racist. Bonds: Nature, Family, Debt. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. After months of barely getting by, Fallond managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Seeks redemption.
Flaws: Disease, PTSD. Bonds: Rich, Family, Criminal record. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 0 |
Possessions: 100 gp.
Drenna Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light black in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes and a black hat with a brown feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich northern family. Cursed with lycanthropy at a very young age, Drenna has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero
Flaws: Terse, Disease. Bonds: Adventurer, Rich, In love. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Darkwood Shield. 1 Buckler.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

