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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahinar Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ahinar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Nature, Has a crush. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Ahinar Othronus, Female Elf Monk 9
Medium (5'4") Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Kipper Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against brigands; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Family, Enemies. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Kipper Raulnor, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)8 (-1) 8 (-1)13 (+1)
Skills Investigation +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Red spinel (130 gp). Jasper (60 gp).


Social Check DCs


Pearl Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with green highlights, and long violet pants that bunch up around her shoes. She is physically well-built. Her black hair is cut jaggedly and amateurishly. Her amber eyes are passionate and lively.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: The child of a Assassin, who enjoyed hunting, Pearl was taken on many hunting expeditions. When Pearl reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Flaws: Racist. Bonds: Military, Nature, Criminal record. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Pearl Whispermouse, Female Halfling Monk 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +5, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7

Possessions: 9000 gp. Deep blue spinel (1600 gp). Rose (70 gp). Zircon (70 gp). Blue quartz (5 gp).


Social Check DCs


Juliana Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an entirely grey suit with black socks and a vest with buckled shoes. Her golden hair is thinning but still full. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy and tries to find solutions quickly.

History: Born in the south to a Shoemaker, Juliana learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult.

Ideals: Persistence. Flaws: Lazy. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Juliana Myerscough, Female Human Expert 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Banded agate (4 gp).


Social Check DCs

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