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NPC Generator

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Advanced [show]


Williamina Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has moderate length silver hair. She wears round tiny glasses practically rammed into her face.

Personality: Eccentric and domineering, Williamina will drive conversation. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Extrovert, Philantrophist. Flaws: PTSD, Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Williamina Zhanini, Female Half-Elf Warlock 14
Medium (5'0") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 87 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Arcana +5, Deception +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: Silver chalice with lapis lazuli gems (130 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (100 gp). Gold cup set with emeralds (6000 gp). Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (130 gp). Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Finely wrought small gold bracelet (90 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Medium magic item.


Social Check DCs


Seven Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her long beige fur kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic woman, Seven's first love is herself. Her second love is also herself. She is lazy, self-centered, vain, and jealous.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seven took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Poor, Nature. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Seven Of Spirit, Female Tabaxi Monk 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Vorka Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair has been sun bleached extensively. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Beggar business at a young age. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Vorka began to lead the lost caravan. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Philantrophist. Bonds: Adventurer, Job, Enemies. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Vorka Woods, Female Half-Orc Barbarian 7
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Obsidian (16 gp). Star rose quartz (20 gp). Brown-green garnet (140 gp).


Social Check DCs


Umpen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. Umpen was born on a far western forest where he grew up under the tutelage of his father, an expert Miner. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Flaws: Shy, Mundane. Bonds: Military, Immigrant, Family. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Umpen Scheppen, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs

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