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NPC Generator

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Advanced [show]


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt with thin green vertical stripes and black pants. He wears his silver hair up in a very large beehive style do. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Zook was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has worked as a Bowyer like his mother before him.

Motivation: Find a way to reverse the transformation of his sister; and he has comitted a past crime that haunts him to this day

Flaws: Addict, Racist. Bonds: Criminal record, Job, Family. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Zook Murnig, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3000 cp. Red-brown spinel (140 gp). Black opal (1000 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item.


Social Check DCs


Mastema Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in earthy colors with a green and tan handkerchief worn on her right side. Her white hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: A deeply religious woman she believes everything happens for a reason. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Entrepeneur, Philantrophist. Flaws: Impulsive. Bonds: Religious, Has a crush. Occupation: Detective

Voice: Whispers

Attributes [hide]

Mastema Charisma, Female Tiefling Adept 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. Lapis lazuli (13 gp).


Social Check DCs


Beast Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large brown jacket and is in decent physical shape. She has wavy cinnamon fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Beast grew up listening to her father's many stories. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is searching for what she claims is her rightful reward.

Motivation: Further expansion of business; and she desires power and/or immortality

Flaws: Insomniac, Shy. Bonds: In love, Adventurer, Family, Job. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Beast Of Clay, Female Tabaxi Bard 3
Medium (4'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Mreksh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His right leg appears badly burned and disfigured. He has moderate length bronze crest. His fierce gold eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Mreksh lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Family. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mreksh Hashphronyxadyn, Male Dragonborn Commoner 6
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 8
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 400 gp. Rose (60 gp). Golden pearl (150 gp). 1 Minor magic item.


Social Check DCs

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