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NPC Generator

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Seed

Advanced [show]


Ahinar Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she does not wear sleeves and tends to eschew shirts when she can avoid it. With bright auburn hair. She has hazel eyes and a blue hat with a green feather.

Personality: Calm and collected, she is a well trained Miller. She has all her life been fascinated with writing.

History: Born to a pair of adventurers, Ahinar grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult.

Ideals: Artistic. Bonds: Job, Adventurer, Military. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Ahinar Tiltathana, Female Elf Wizard 10
Medium (5'2") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points -3 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)10 (+0) 18 (+4)17 (+3)
Skills Persuasion +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 110 pp.


Social Check DCs


Morana Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. Her black hair is thinning but still full. This gray eyed westerner is not easily forgotten.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A few years later when the north was not economically sound they moved to her current location. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: She feels kind of lost in life; and further expansion of business

Flaws: Antagonistic, Depressed. Bonds: In love, Immigrant, Job. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Morana Daerdahk, Female Dwarf Bard 12
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 13 (+1)6 (-2)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome, Celestial, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). A small bag of saffron. (90 gp). Gold and topaz bottle stopper cork (800 gp). Gold cup set with emeralds (7000 gp). 1 Minor magic item.


Social Check DCs


Markosian Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with white skirt. Her purple hair is knotted and matted. Her black eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Mortician business at a young age. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Justice. Bonds: Job, Criminal record, Immigrant, Enemies. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Markosian Gift, Female Tiefling Warrior 10
Medium (6'0") Tiefling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. Deep green spinel (110 gp). Chrysoberyl (110 gp). Alexandrite (600 gp).


Social Check DCs


Mastema Aid, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is greying and her face has many wrinkles. This red eyed northerner is not easily forgotten.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She uses divination through singing.

History: Mastema was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She was granted martial powers by her dying brother.

Motivation: She has decided she is irredeemable; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Gifted. Bonds: Enemies, Family, Job, Criminal record. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Mastema Aid, Female Tiefling Aristocrat 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 20 pp.


Social Check DCs

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