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NPC Generator

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Advanced [show]


Murook Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright auburn hair. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 3 years old her parents immigrated from the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was always very intelligent and has formed a secret society of specialists.

Motivation: Retire the richest woman in the south; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive, PTSD. Bonds: Immigrant. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Murook Denholm, Female Half-Orc Wizard 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 6 (-2)10 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 sp. Silver pearl (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Apothecary father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice. Flaws: Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Naill Holimion, Male Elf Barbarian 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 100 gp. Moss agate (8 gp). Amethyst (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Pâsh Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male sports black clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His hair is silver and very short. He is baby faced.

Personality: Overbrimming with self-confidence, Pâsh isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Marshal, Pâsh learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his daughter; and to protect his home

Ideals: Impeccable, Gifted. Bonds: Job, Guardian, Family. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Pâsh Dudley, Male Half-Orc Wizard 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)12 (+1) 16 (+3)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp.


Social Check DCs


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. Her hair is cut close to her head. She has violet eyes and a tan hat with a green feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Animals are drawn to her, and she is able to talk to them.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Antinua Koehlanna, Female Elf Aristocrat 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)8 (-1) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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