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NPC Generator

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Advanced [show]


Dalgal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large brown mantle and cape that has been intricately interwoven into his green robe. His long blonde hair reaches down to his waist. His amber unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Disease, Antagonistic. Bonds: Poor, Enemies. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Dalgal Caebrek, Male Dwarf Barbarian 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 78 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 11 (+0)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Rose (60 gp). Hematite (15 gp).


Social Check DCs


Dalgal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright blonde hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a Junk Dealer, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Poor, Family. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Dalgal Loderr, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)13 (+1) 16 (+3)7 (-2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp.


Social Check DCs


Norman Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a grey and violet robe with the hood down. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 7 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his mother before him.

Motivation: He is unsatisfied with his job; and to be a map maker again

Flaws: Insomniac, Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Norman Harley, Male Human Barbarian 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Blue quartz (11 gp).


Social Check DCs


Shautha Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she is greedy

Flaws: Selfish, Racist, Disease, Insomniac. Bonds: Rich. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Shautha Wentworth, Female Half-Orc Barbarian 15
Medium (5'10") Half-Orc, True Neutral (CR 15)
Armor Class 13
Hit Points 120 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Arcana +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnome
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4

Possessions: 1000 gp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). 1 Medium magic item.


Social Check DCs

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