Myathethil Nailo, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She keeps her long brown hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is almost excessively polite to everyone, even when angry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Armorer, who enjoyed hunting, Myathethil was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Myathethil took refuge in the old dungeon and found the beat up club and armor she uses now. Some 9 years later her spouse died after the birth of her son. Heartbroken, Myathethil never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Insane, Shy. Bonds: Nature, In love. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 5 (-3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: Just what you see.
Lorilla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a blue armored body suit, with a simple tan line shooting up and back down. Her white hair is cut short. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She uses divination through singing.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with unlife at a very young age, Lorilla has worked very hard to control her curse. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Blue star sapphire (1000 gp). Red-brown spinel (130 gp). Deep green spinel (130 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Hadley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Disease. Bonds: Family, Poor, Job. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Jade (80 gp).
Naill Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his left hand. His hair is chestnut and curly. His gray eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the east. Naill was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, In love, Religious. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 7 (-2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +1
Possessions: 1700 sp. 4 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!


