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NPC Generator

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Advanced [show]


Vlorn Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears a worn and beaten armor. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Vlorn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Vlorn Nimblefingers, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)16 (+3) 18 (+4)13 (+1)
Skills Deception +4, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling, Orc, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Hematite (16 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomi Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His long red hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tomi was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Tomi reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Joker, Justice. Bonds: Immigrant, Poor, Military. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Tomi Copperkettle, Male Halfling Expert 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Black pearl (900 gp). White opal (1200 gp). Rose (70 gp).


Social Check DCs


Fallond Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is braided into rings. He has several tiny opal earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Fallond and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Rich, Family. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Fallond Bigtoe, Male Dwarf Adept 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)7 (-2) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sarah Ramsay, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. Her chestnut hair is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her father. Sarah was born on a far northern forest where she grew up under the tutelage of her father, an expert Priest. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Sarah Ramsay, Female Human Barbarian 6
Medium (5'4") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 200 gp. Chrysoberyl (90 gp). Malachite (6 gp).


Social Check DCs

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