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NPC Generator

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Advanced [show]


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his golden hair up in a very large beehive style do. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Gardener business at a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Gardener.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Gifted, Optimist. Flaws: Depressed, Hedonist. Bonds: Job. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Staurheim, Male Human Druid 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Sard (40 gp). 1 Minor magic item.


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a well pressed and immaculate suit (or dress). He keeps his beige fur in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Logical. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Silent In Woods, Male Tabaxi Aristocrat 8
Medium (6'8") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Harvest Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His lavender fur is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: Harvest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Layabout, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harvest took refuge in the large cave and found the beat up bastard sword and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Extrovert, Justice. Bonds: Poor, Criminal record, Nature. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Harvest Mist, Male Tabaxi Paladin 4
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Tree Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" southern woman, she wears tight fighting clothing, which leaves very little to the imagination. She has wavy brown fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She got into the Roofer business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 11 years.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Mentor. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Tree Of Wine, Female Tabaxi Monk 13
Medium (6'1") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 98 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs

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