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NPC Generator

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Advanced [show]


Modean Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Modean lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Bonds: Religious, Family, In love. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Modean Virtue, Male Tiefling Cleric 10
Medium (5'5") Tiefling, Chaotic Neutral (CR 10)
Armor Class 8
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)13 (+1) 8 (-1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Chalcedony (20 gp).


Social Check DCs


Oriax Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple green line shooting up and back down. His brown hair is lengthy and is close to two feet long. His black eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Oriax isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Carpenter, Oriax learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He was granted necromantic powers by his dying sister.

Motivation: He has a crush on the local Banker; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Bonds: Has a crush, Job. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Oriax Sage, Male Tiefling Bard 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 160 pp. Jasper (60 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His crest is cut close to his head. His eyes are gold and catlike.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Weaver, who enjoyed hunting, Azzakh was taken on many hunting expeditions. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Nature, Adventurer. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Azzakh Ghaallixirn, Male Dragonborn Rogue 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1000 gp. Obsidian (14 gp). Obsidian (14 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Blue quartz (14 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. Her fur is cinnamon and very short. Her blue eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle.

Flaws: Insane, Impulsive, Depressed. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Cask Thundercloud, Female Tabaxi Wizard 1
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. Pink pearl (110 gp).


Social Check DCs

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