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NPC Generator

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Advanced [show]


Sorath Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'0" northern woman, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her whip. Her hair, while still mostly brown, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sorath was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is unsatisfied with her job.

Flaws: Insane. Bonds: Poor, Job, Criminal record. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Sorath Intellect, Female Tiefling Warrior 6
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cloak Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length white fur. Her blue eyes dart from person to person to random spaces in the air.

Personality: She likes to make people angry or surprised. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Cloak was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Cloak's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Cloak and her spouse have recently divorced.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Cloak Timber, Female Tabaxi Sorcerer 8
Medium (5'0") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1400 gp. Alexandrite (300 gp). Fire opal (1100 gp).


Social Check DCs


Melech Victory, Male Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears skinny pants and wears a green and pastel robe with the hood down. He sports a flattop hair cut. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Melech would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Melech reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Military. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Melech Victory, Male Tiefling Fighter 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)19 (+4)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Suhnae Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair is short and silver. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Disease, PTSD. Bonds: Poor. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Suhnae Teinithra, Male Elf Paladin 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp. Iolite (70 gp).


Social Check DCs

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