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NPC Generator

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Advanced [show]


Tiaathque Holimion, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears just a tan suit. Her left hand appears badly burned and disfigured. Her hair is short and brown. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the east, but her parents moved at a very young age to the west. Tiaathque was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Sellsword. She left for the east, certain she would find work there.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Tiaathque Holimion, Female Elf Expert 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Azurite (5 gp). Malachite (5 gp). Black pearl (300 gp).


Social Check DCs


Euphemia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears clothing that is held on in multiple layers but all of it is in poor condition. With bright silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Euphemia was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: American accent

Attributes [hide]

Euphemia Thorngage, Female Halfling Cleric 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp.


Social Check DCs


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long golden hair kept up in a rat tail. His fierce green eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Servant, Fulbar learned a great deal about his mother's area of expertise. Fulbar was born on a far western island where he grew up under the tutelage of his mother, an expert Servant. He struck the Servant job and began his own company from there.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Rich, Job. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Fulbar Wildheart, Male Halfling Wizard 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)18 (+4) 19 (+4)10 (+0)
Skills Arcana +7, Deception +3
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Aquan, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 800 gp. Amber (100 gp). Moonstone (60 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His red crest is knotted and matted. His eyes, though not visible through his cowl, are gold.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: The child of a Performer, who enjoyed hunting, Dadalan was taken on many hunting expeditions. After coming to the age of reason, Dadalan took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dadalan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Gifted, Fighting. Bonds: Nature, Has a crush. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dadalan Pyraxtallinost, Male Dragonborn Expert 5
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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