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NPC Generator

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Advanced [show]


Lone Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. She has dyed her greying white fur a little too much giving a sharp white color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She has a habit of throwing herself into exceedingly dangerous situations.

History: Lone lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Unemployed. She became a Unemployed soon after.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and to be a laborer again

Ideals: Opinionated. Flaws: Insomniac, Impulsive. Bonds: Family, Job. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Lone Plume, Female Tabaxi Commoner 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 18 (+4)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Eye agate (8 gp). Red garnet (60 gp). Pink pearl (60 gp).


Social Check DCs


Nurkara Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. She wears a top hat to hide her balding. Her amber eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She left for the east, certain she would find work there.

Motivation: She feels threatened by others; and a strong sense of loyalty to dragonborn people

Ideals: Philantrophist, Gifted. Flaws: Racist, Fearful. Bonds: Immigrant. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Nurkara Steelfist, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved bone or ivory statuette (80 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Torbera Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear grey pants and tee shirts. Her hair is golden and curly. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: When she was but 6 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Detective for the past few years.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Joker, Philantrophist. Bonds: Immigrant, Job, Has a crush. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Torbera Silveraxe, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Gimûb Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man tends to wear a large white jacket. His clothes are grease stained in places. He has brown hair. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Gimûb grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Optimist, Gifted, Logical. Bonds: Poor, Immigrant, Adventurer. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Gimûb Spaulding, Male Half-Orc Wizard 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Jade (110 gp). Banded agate (7 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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