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Tod Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tod Tealeaf, Male Halfling Cleric 10
Small (3'0") Halfling, Lawful Evil (CR 10)
Armor Class 16
Hit Points 41 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 16000 sp. Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Bimpnottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has wavy chestnut hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Bimpnottin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Bimpnottin and her spouse have recently divorced.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Rich, Slave. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Bimpnottin Nopenstallen, Female Gnome Bard 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 46000 sp. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Military, Criminal record. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Azza Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her whip ready. Her hair is greying and her face has many wrinkles. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others.

Ideals: Fighting, Philantrophist. Flaws: Cynical, Fearful. Bonds: Slave. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Azza Calm, Female Tiefling Druid 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)18 (+4)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 500 sp. Amber (110 gp). 1 Masterwork Common Melee.


Social Check DCs

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