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NPC Generator

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Advanced [show]


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down. He has shaved his head bald. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He was granted psionic powers by his dying brother.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Professionalism, Gifted, Artistic. Flaws: Forgetful. Bonds: Family. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Adrik Goblinbane, Male Dwarf Fighter 11
Medium (3'11") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 260 pp.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His red hair is thinning but still full. His gray eyes peer out from beneath his wide-brimmed red hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Fighting. Flaws: Mundane, Antagonistic, Disease. Bonds: Criminal record, Has a crush. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Hamil Shadowquick, Male Halfling Ranger 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)5 (-3) 12 (+1)5 (-3)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries a battered glaive and tarnished sai as well. She wears a Stetson hat to hide her balding. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting, Opinionated. Flaws: Addict, Shy. Bonds: Religious, Family. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Dee Jamjar, Female Halfling Wizard 4
Small (2'8") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)18 (+4) 7 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Celestial, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 40 pp. Sard (70 gp). 1 Minor magic item.


Social Check DCs


Kildrak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple brown robe with green stripes complete with hood. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He became a Banker soon after.

Motivation: He is terrified, and will act out of fear; and wants his loneliness to end

Flaws: Selfish, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Kildrak Daerdahk, Male Dwarf Adept 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Stealth +7, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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