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NPC Generator

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Goroth Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white broad hat and white clothes. He wears his black hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the south. His childhood dream was to be a Priest, but he was a colossal failure. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he is content

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Goroth Compton, Male Half-Orc Aristocrat 4
Medium (6'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 5 (-3)10 (+0)
Skills Investigation +4, Survival -1
Senses Passive Perception 7
Languages Common, Orc, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 4 Antitoxin.


Social Check DCs


Marigold Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with blue and grey striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. She wears her chestnut hair down. Her eyes are violet and she is always smoking a pipe.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Marigold began to lead the lost caravan. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Justice, Entrepeneur. Bonds: Poor, Adventurer, Enemies. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Marigold Wildcloak, Female Halfling Warrior 3
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 8 (-1)10 (+0) 8 (-1)17 (+3)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ethereal Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and her gloved hand is found clutching a rapier. Her fur is greying and her face has many wrinkles. She has several tiny sapphire earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ethereal hails from a village terrorized by gnolls. Her parents enrolled her in a Warlock school at a young age so that she could practice her divine talents. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Ethereal Of Shadows, Female Tabaxi Warlock 10
Medium (4'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2100 gp. Deep blue spinel (1000 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to cover his moderate length black hair. This amber eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Unemployed, who enjoyed hunting, Frouse was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a mason and was forced into it by his family

Ideals: Philantrophist. Bonds: Adventurer, Nature, Family. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Frouse Humplebumple, Male Gnome Expert 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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