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NPC Generator

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Advanced [show]


Korfel Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Korfel was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Selfish. Bonds: Immigrant, Nature, Job. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Korfel Feeny, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Tharivol Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Merchant uniform. He keeps his long brown hair kept up in a rat tail. His eyes are violet and catlike.

Personality: He has always had a great fascination with Dragonborn culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Architect, who enjoyed hunting, Tharivol was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has worked as a Merchant like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Racist. Bonds: Job, Nature, Adventurer. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Tharivol Iranapha, Male Elf Druid 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 70 pp. 4 Smokesticks. 1 Antitoxin.


Social Check DCs


Nagrette Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, black, dusty cloak. She has wavy blonde hair. She has several tiny ruby earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich western family. Nagrette liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Flaws: Secretive. Bonds: Rich, Nature, Criminal record. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Nagrette Jacobs, Female Half-Orc Commoner 5
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Miles Clinton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Hedonist. Bonds: Religious, Criminal record, Job. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Miles Clinton, Male Human Warrior 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Zircon (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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