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Trey Dudley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears baggy grey pantaloons and a black scarf, and his gloved hand is found clutching a hammer. His white hair is braided into rings. His violet eyes peer out from beneath his feathered grey hat.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Trey Dudley, Male Human Adept 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Mordai Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blue hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and doesn't want to be a ruler and was forced into it by his family

Ideals: Athletic, Persistence, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Family. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Mordai Benevolence, Male Tiefling Ranger 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Red spinel (160 gp). Blue quartz (14 gp). Red garnet (160 gp). Amber (160 gp). Alexandrite (1500 gp).


Social Check DCs


Thorin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly longbows and morningstars. His black hair is kept up in a ponytail inside a deerstalker hat. His amber eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. Thorin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Bonds: Rich, Criminal record, Job, Family, Nature. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Thorin Fallack, Male Dwarf Wizard 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Eloise Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow cloak and cross-gartered green stockings. She carries with her a set of morningstars, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is braided into rings. She has a dull look in her gray eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To pay off her debts; and to find somewhere to settle down

Ideals: Fighting, Philantrophist. Flaws: Mundane, Secretive. Bonds: Debt. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Eloise Othronus, Female Half-Elf Monk 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs

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