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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Radomir Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears just a white suit. His left leg appears badly burned and disfigured. His hair is auburn and very short. His violet unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease, Selfish. Bonds: Criminal record, Slave. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Radomir Elderberry, Male Halfling Warrior 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 16
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)16 (+3) 16 (+3)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 13
Languages Common, Halfling, Auran, Orc, Giant
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a faded coat and loose pants complete with Stetson hat. His hair is black and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the south. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Gifted. Flaws: Greedy. Bonds: Job, Immigrant, Family. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Charles Barlow, Male Human Warrior 6
Medium (5'6") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 9 (-1)9 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His long blonde hair is drawn into a two foot long braid. His gray eyes have a joyful gleam in them most of the time.

Personality: Az-Adar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: Az-Adar was raised in a hard working conservative environment. Az-Adar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero

Ideals: Impeccable, Entrepeneur. Bonds: In love, Job, Adventurer. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Az-Adar Churchill, Male Half-Orc Monk 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Banded agate (4 gp). Aquamarine (1500 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs


Kansif Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. She has done her best to style her white hair to look like a famous performer. Her amber eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Kansif Blankley, Female Half-Orc Commoner 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 10 (+0)6 (-2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs

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