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NPC Generator

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Advanced [show]


Right-Handed Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her fur is cinnamon and very short. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Right-Handed Of Snakes, Female Tabaxi Bard 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal, Giant, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nagrette Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her golden hair down. She has several tiny topaz earrings on each ear.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. Nagrette abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Adventurer job and began her own company from there.

Motivation: Someone believes her a fraud; and obtaining odd cultural half-orc artifacts is her passion

Bonds: Rich, Enemies, Military, Adventurer, Job. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Nagrette Gentry, Female Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 7 (-2)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Griselda Rutherford, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has slicked back silver hair. Her gray eyes peer out from beneath her deerstalker grey hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.

History: Griselda lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Stylist and was forced into it by her family.

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Griselda Rutherford, Female Human Ranger 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. Bloodstone (70 gp).


Social Check DCs


Nicor Severity, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright green suits and hats. His white hair is kept up in a ponytail inside a deerstalker hat. His silver eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Mentor, Nature, Family. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Nicor Severity, Male Tiefling Monk 1
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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