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NPC Generator

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Advanced [show]


Dagnal Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears bulky brown painted plate armor, she is not a threatening figure. She has done her best to style her brown hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Joker. Bonds: Religious, Job. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Dagnal Holderhek, Female Dwarf Rogue 5
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Andry Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with Stetson hat. She wears her auburn hair up. Her hazel eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Andry was born the youngest of three triplets. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of her sister; and wants her loneliness to end

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family, Debt. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Andry Wildcloak, Female Halfling Fighter 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp. 1 Smokesticks.


Social Check DCs


Eridred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her golden hair, when down, is lengthy. She has a dull look in her gray eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult.

Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Eridred Rumnaheim, Female Dwarf Rogue 10
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 80 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)13 (+1) 9 (-1)7 (-2)
Skills Nature +5, Stealth +7
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is red and curly. This hazel eyed easterner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Robert began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Entrepeneur, Athletic, Disciplined. Bonds: Enemies, Religious. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Robert Pickering, Male Human Cleric 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +6, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 17000 sp. Coral (130 gp). Obsidian (7 gp). Sard (70 gp). Moss agate (7 gp). Malachite (7 gp). 1 Minor magic item.


Social Check DCs

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