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NPC Generator

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Advanced [show]


Eiravel Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. His green eyes peer out from beneath his small tan hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of eastern immigrants he idolized his mother. He worked as a nervous Actor and found it very stressful. He has worked as a Actor like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Sensitive. Bonds: Immigrant, Job. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Eiravel Siannodel, Male Elf Warlock 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 700 sp.


Social Check DCs


Seven Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. Her fur is orange and curly. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to fit into much smaller and tighter spaces than normal.

History: She is a Lamia in disguise. Seven was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seven decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Gifted. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Seven Of Stars, Female Tabaxi Aristocrat 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Golden yellow topaz (200 gp). Pink pearl (120 gp). Freshwater pearl (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She has dyed her greying gray fur a little too much giving a sharp gray color. She has hazel eyes and a brown hat with a yellow feather.

Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her father raised her in a mountain cabin. Seven liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Dilettante.

Motivation: She feels kind of lost in life; and her spouse's relatives view her with great suspicion

Flaws: Depressed. Bonds: Religious, Family, Nature, Job. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Seven Grass, Female Tabaxi Wizard 10
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 270 pp. Malachite (11 gp). Azurite (11 gp).


Social Check DCs


Caeldrim Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his greataxe always slung over his shoulder. He is portly but not overly obese. He has chestnut hair. His green eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Caeldrim was raised in a hard working conservative environment. His childhood dream was to be a Body Guard, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Dwarven people; and further expansion of business

Ideals: Professionalism, Entrepeneur. Flaws: Secretive, Racist. Bonds: Job. Occupation: Laborer

Voice: American accent

Attributes [hide]

Caeldrim Erenaeth, Male Elf Rogue 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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