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NPC Generator

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Advanced [show]


Herleva Kinsley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown cloak and cross-gartered blue stockings. Her long chestnut hair is drawn into a two foot long braid. Her eyes are amber and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and doesn't want to be a sage and was forced into it by her family

Flaws: Antagonistic. Bonds: Immigrant, Family, Military. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Herleva Kinsley, Female Human Barbarian 8
Medium (4'11") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 80 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tiaathque Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting tan shirt and pants, and sports empty pouches on her belt. Sporting a golden mohawk this woman's hair draws a lot of attention. She has several tiny emerald earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Joker. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Tiaathque Selevarun, Female Elf Paladin 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Andram Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His hair is chestnut and curly. He has a dull look in his silver eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He is a Deep Scion in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Andram took refuge in the ruined castle and found the beat up scythe and armor he uses now. During his travels, Andram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Andram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Andram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Fletcher again; and he feels kind of lost in life

Flaws: Disease, Depressed. Bonds: Job, Adventurer, Nature. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Andram Mystery, Male Tiefling Ranger 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Eye agate (9 gp). Pink pearl (140 gp). Fiery yellow corundum (1000 gp). White opal (1000 gp). Aquamarine (1300 gp).


Social Check DCs


Egelina Lindsay, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her golden hair is wavy and long. Her eyes are violet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Egelina was raised in a hard working conservative environment. Her childhood dream was to be a Guard, but she was a colossal failure. She inherited the family business which she has now maintained for 14 years.

Motivation: She feels that her past leaves her morally obligated to help; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Job, Criminal record. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Egelina Lindsay, Female Human Wizard 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs

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