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NPC Generator

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Advanced [show]


Mardnab Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is red and curly. She has green eyes and a tan hat with a blue feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her brother before her, after school she went straight into learning to become a Shipwright. She left for the south, certain she would find work there.

Motivation: Sabotage a competitor; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Bonds: Job, Immigrant, Slave. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Mardnab Gummen, Female Gnome Warlock 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. Tourmaline (80 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. She has moderate length beige fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and many illithids want her driven away

Flaws: Insomniac, Insane. Bonds: Criminal record, Military, Enemies. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Trail Of Ale, Female Tabaxi Commoner 3
Medium (5'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Freshwater pearl (8 gp).


Social Check DCs


Azaki Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He has a moderate pudge and is not very fit. His white hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Azaki studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Job, Family. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Azaki Fasharash, Male Elf Druid 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 7 (-2)9 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp. 1 Silver holy symbol.


Social Check DCs


Harbek Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He wears his golden hair up in a very large beehive style do. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Harbek was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Philantrophist, Pacifist. Bonds: Rich, Job, Adventurer, Religious. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Harbek Stoutale, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Athletics +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: Jasper (80 gp). 3 Alchemist’s fire.


Social Check DCs

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