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NPC Generator

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Advanced [show]


Shedinn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is greying and his face has many wrinkles. His eyes are gold and he is always smoking a pipe.

Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: Born in the west to a Shepherd, Shedinn learned a great deal about his father's area of expertise. Shedinn was born on a far western desert where he grew up under the tutelage of his father, an expert Shepherd. He has worked as a Shepherd like his father before him.

Motivation: Many dire rats want him driven away; and further expansion of business

Ideals: Disciplined, Professionalism. Bonds: Job, Immigrant, Enemies. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Shedinn Hshhsstoroth, Male Dragonborn Warrior 8
Medium (6'2") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Holimion, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'4". She wears a faded coat and loose pants complete with Stetson hat, and her gloved hand is found clutching a hand crossbow. She has slicked back blonde hair. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: She is terrified, and will act out of fear; and to reunite with her old friends

Flaws: Impulsive, Insane, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Mara Holimion, Female Elf Warlock 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)8 (-1) 10 (+0)7 (-2)
Skills Arcana +1, Performance +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 2 Acid flasks. 4 Thunderstones.


Social Check DCs


Quelenna Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her hair is always cut to a buzz. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Quelenna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Quelenna Aloro, Female Half-Elf Adept 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 800 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Two Llamas On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. She wears a deerstalker hat to hide her balding. Her eyes are blue and catlike.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy

Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Rich, Slave. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Two Llamas On the Water, Female Tabaxi Monk 5
Medium (4'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Tiger eye turquoise (10 gp). Chrysoprase (60 gp).


Social Check DCs

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