Oriel Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears dark leathers with embroidery. Her hair, while still mostly blonde, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Fletcher, who enjoyed hunting, Oriel was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Justice. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 120 pp.
Vadania Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this woman is dressed in a clean yellow cloak covering her clean studded leather. Her blonde hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Vadania was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been saving her money to try and buy her sister's freedom.
Motivation: She has a crush on the local Blacksmith; and to reunite with her absent mother
Ideals: Optimist. Flaws: Addict. Bonds: Family, Religious, Has a crush. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Great In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long beige fur is drawn into a two foot long braid. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: Great was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well.
Flaws: Antagonistic, Lazy. Bonds: Family, Rich. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 36 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 5 (-3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. He wears a Stetson hat to hide his balding. He has a dull look in his brown eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a plains tribe. His father was a soldier and died while he was still young. Nordak was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 9 years.
Motivation: To reunite with his absent father; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Job, Nature, Military, Family. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Deep green spinel (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


