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NPC Generator

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Advanced [show]


Moon Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He wears a broad hat to cover his moderate length yellow fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, In love, Adventurer. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Moon Shoe, Male Tabaxi Paladin 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Conrad Blythe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket, and he perpetually has his pickaxe ready. His red hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Addict, Emotional. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Conrad Blythe, Male Human Adept 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 120 gp. Zircon (60 gp).


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His blonde hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Bonds: Job, Family, Adventurer. Occupation: Knight

Voice: Whispers

Attributes [hide]

Odo Graham, Male Human Paladin 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Gennal Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow cloak and cross-gartered black stockings. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Gennal reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Persistence. Flaws: Disease. Bonds: Military. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Gennal Yaeldrin, Male Half-Elf Cleric 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)7 (-2) 11 (+0)6 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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