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NPC Generator

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Advanced [show]


Irann Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is cut short with large spiked bangs in the front. She has several tiny opal earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Roofer born in the past three hundred years. She is obsessed with a lost civilization.

History: She was born in the north, but her parents moved at a very young age to the south. Her father was a soldier and died while she was still young. Irann was left her father's suit of armor and trained in its use and care. She became a Roofer soon after.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural tiefling artifacts is her passion

Bonds: Immigrant, Rich, Job, Adventurer, Military. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Irann Tiltathana, Female Elf Rogue 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 3000 gp. Fire opal (700 gp). Rich purple corundum (700 gp). Obsidian (8 gp). Malachite (8 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Mara Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With bright chestnut hair. Her eyes are blue.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.

History: Born to a Navigator, her mother struggled to pay the bills. Mara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job, Nature, Adventurer. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mara Mystralath, Female Half-Elf Warrior 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Blue quartz (16 gp). Hematite (16 gp).


Social Check DCs


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her long lavender fur is drawn into a two foot long braid. Her green eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.

Motivation: Sabotage a competitor; and balancing her hectic life and new servant responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Edge In the Wind, Female Tabaxi Monk 4
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 8 (-1)17 (+3)
Skills Arcana +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Quarethon Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Assassin. His rusty crest is slicked back into a classic pompadour. His red eyes peer out from beneath his feathered black hat.

Personality: Aggressive, abrasive, and angry, Quarethon embodies much of what other species detest in the Dragonborns. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 7 years old his parents immigrated from the south. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He has worked as a Assassin like his mother before him.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Quarethon Daardendrian, Male Dragonborn Fighter 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 87 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 9 (-1)13 (+1)
Skills Arcana +6, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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