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NPC Generator

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Advanced [show]


Ida England, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are a pleasant green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Adventurer, but she was a colossal failure. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: To pay off her debts; and she has money and likes to spend it

Flaws: Insomniac, Impulsive. Bonds: Rich, Job, Debt. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Ida England, Female Human Barbarian 11
Medium (5'0") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 88 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 2800 gp.


Social Check DCs


Nora Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears white painted combat armor at almost all times, and her gloved hand is found clutching a hand crossbow. Her auburn hair is braided into rings. Her gray eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.

History: She was born to loving parents in a slum to the west. After coming to the age of reason, Nora took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To settle down with her crush; and marry her brother to traveling adventurers

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Poor. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Nora Cherrycheeks, Female Halfling Adept 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)7 (-2) 14 (+2)9 (-1)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Lûgnak Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He has a small bristly mustache and wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Lûgnak wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Disciplined. Bonds: Poor, Immigrant, Religious. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lûgnak Marley, Male Half-Orc Ranger 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 70000 cp.


Social Check DCs


Zanna Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She carries with her a set of glaives, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is cut short with large spiked bangs in the front. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zanna Humplebumple, Female Gnome Aristocrat 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)6 (-2) 13 (+1)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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