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Advanced [show]


Quick Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her orange fur is braided into rings. Her yellow eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Quick embodies much of what other species detest in the Tabaxis. She also is a firm believer in the womanly ideal.

History: She was born in a small forest village. Quick liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature, Religious. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Quick Of Spirit, Female Tabaxi Barbarian 7
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports brown clothing, slightly heavier than average wear. His white fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Depressed, Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Bard 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who sports violet clothing, slightly heavier than average wear, she is not a threatening figure. She has done her best to style her silver hair to look like a famous performer. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. Sybil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Nature, Criminal record. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Sybil Meliamne, Female Half-Elf Ranger 9
Medium (4'7") Half-Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 78 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Draconic, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Symma Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a tan poncho over her likewise colored trousers and shirt. She has white hair. Her violet eyes peer out from beneath her feathered tan hat.

Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: Symma was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk

Ideals: Professionalism, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Symma Maekkelferce, Female Gnome Cleric 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. Tiger eye turquoise (13 gp). Red garnet (90 gp). Silver pearl (90 gp). Citrine (20 gp).


Social Check DCs

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