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NPC Generator

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Advanced [show]


Nalral Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and likes to wear grey tank tops with pastel pants. His right hand appears badly burned and disfigured. He keeps his silver hair in a flapper bob. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, Insane. Bonds: Adventurer, Nature. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Nalral Trollbleeder, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 370 gp. Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Syllin Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is black and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great joy in being the best Marshal in town.

History: Born in the west to a Marshal, Syllin learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Marshal for hire.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Athletic, Passionate. Flaws: Addict. Bonds: Job. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Syllin Koehlanna, Female Half-Elf Bard 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 10000 cp.


Social Check DCs


Meriele Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in blue turtlenecks beneath a black coat with pastel slacks. Her hair is short and white. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Roofer. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Job, In love. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Meriele Teinithra, Female Elf Wizard 12
Medium (4'10") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 18 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Black star sapphire (600 gp). Sard (80 gp). Eye agate (10 gp). Brown diamond (5000 gp). Smoky quartz (80 gp). Freshwater pearl (10 gp). Red-brown spinel (40 gp). Freshwater pearl (10 gp).


Social Check DCs


Henry Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. He has a moderate pudge and is not very fit. His black hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Religious. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Henry Shelly, Male Human Paladin 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Darkwood Shield.


Social Check DCs

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