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NPC Generator

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Advanced [show]


Quillathe Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet costume with the symbols of the four houses of cards on her torso. She is bristling with hidden weapons, mostly greatswords and warhammers. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She dislikes all the random violence that takes place in the west. She invites people to come help in her community garden.

History: She was born in the west. Quillathe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quillathe decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hasn't been sleeping well lately.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Pacifist, Philantrophist. Flaws: Insomniac. Bonds: Criminal record, Immigrant. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Quillathe Caphaxath, Female Half-Elf Ranger 15
Medium (5'4") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 63 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills History +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 1000 pp. Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Blue quartz (9 gp). Tiger eye turquoise (9 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harriet Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Her silver hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Aggressive, abrasive, and angry, Harriet embodies much of what other species detest in the Halflings. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She inherited the family business which she has now maintained for 3 years.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and she wants nothing more than to rejoin the army

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Harriet Whispermouse, Female Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +7, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Harley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears his chestnut hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast mountains. He has chosen to use the inheritance that was left to him frivolously. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Disciplined, Impeccable. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Guy Harley, Male Human Warrior 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. He carries a battered sword and tarnished greatsword as well. His red hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and a deep hatred of brigands

Ideals: Fighting, Philantrophist. Flaws: Disease, Terse. Bonds: Poor. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Warryn Dunben, Male Gnome Barbarian 14
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 156 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs

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