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NPC Generator

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Advanced [show]


Gildmak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright white suits and hats. With a patchy chestnut beard and wild chestnut hair. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Gildmak embodies much of what other species detest in the Halflings. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Gildmak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gildmak's father didn't care for him much, and the feeling was mutual. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Flaws: Antagonistic, Disease. Bonds: Adventurer, Mentor, Enemies. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Gildmak Goodbarrel, Male Halfling Expert 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. Moss agate (12 gp).


Social Check DCs


Seere Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a tight fitting green shirt and pants. Her long blue hair is drawn into a two foot long braid. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with finding treasure.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). After a long history of fighting, Seere and her spouse have recently divorced.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Adventurer, Military. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Seere Sharp, Female Tiefling Commoner 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)18 (+4)
Skills Religion +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Quespa Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her crest, while still mostly brass, has prominent grey streaks. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quespa is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: Wants her loneliness to end; and she's in love

Ideals: Joker, Justice. Bonds: Rich, Adventurer, Has a crush. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Quespa Ebynichtomonis, Female Dragonborn Expert 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. 2 Alchemist’s fire. 4 Holy water.


Social Check DCs


Zaffrab Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries longswords. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Zaffrab has worked very hard to control his curse. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Terse, Disease. Bonds: Rich, Has a crush. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Zaffrab Shadowcloak, Male Gnome Barbarian 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 117 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills History +8, Performance +6
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal, Aquan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Chrysoprase (50 gp). Deep blue spinel (900 gp). Rock crystal (50 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Lapis lazuli (12 gp).


Social Check DCs

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