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NPC Generator

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Advanced [show]


Lezre Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an entirely white suit with black socks and a vest with buckled shoes. With wild golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: Lezre was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Lezre abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.

Motivation: To settle down with her crush; and she's in love

Bonds: Job, Adventurer, Poor, Family, Has a crush. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Lezre Gracey, Female Half-Orc Rogue 7
Medium (4'11") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Drogo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Merchant. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Merchant for hire.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is greedy

Bonds: Rich, Job, Adventurer, Religious, Military. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Drogo Trowbridge, Male Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp. Chrysoberyl (150 gp).


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break.

Ideals: Professionalism. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Beloril Daerdahk, Male Dwarf Paladin 8
Medium (4'3") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears bulky blue painted plate armor. He has blonde hair. He has hazel eyes and a blue hat with a violet feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Paggen grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion

Flaws: Cynical, Forgetful. Bonds: Adventurer, Job, Rich. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Paggen Fiddlefen, Male Gnome Rogue 11
Small (3'3") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 56 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 700 gp. Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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