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NPC Generator

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Advanced [show]


Harriet Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is still thick. Her green unseeing eyes seem to look past you.

Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She left for the east, certain she would find work there.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Joker. Flaws: Disease, Racist. Bonds: Immigrant, Has a crush. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Harriet Glenfellow, Female Halfling Commoner 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 5 (-3)8 (-1)
Skills Perception -1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 170 gp. 1 Breastplate.


Social Check DCs


Shautha Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears baggy white pantaloons and a brown scarf. She sports a flattop hair cut. Her fierce blue eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She became a Ploughman soon after.

Motivation: She is terrified, and will act out of fear; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Shautha Barlow, Female Half-Orc Barbarian 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. Star rose quartz (60 gp). 1 Disguise kit.


Social Check DCs


Susannah Wellington, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears a brown shirt with thin white vertical stripes and brown pants. Her white hair is still thick. She has several tiny aquamarine earrings on each ear.

Personality: Susannah is depressed about a lot of things. She tends to be a nihilist. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. One day when Susannah was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Susannah was heart-stricken from the event, and her mother started working long hours to provde for them. She has built up a small fortune and can afford her own way.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a doctor and was forced into it by her family

Flaws: Depressed, PTSD. Bonds: Rich, Slave, Family. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Susannah Wellington, Female Human Cleric 11
Medium (4'9") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Avelina Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Avelina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and to end her boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Avelina Gentry, Female Human Adept 10
Medium (5'1") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Just what you see.


Social Check DCs

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