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NPC Generator

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Advanced [show]


Charles Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He sports a long silver beard, and similarly colored long hair. His green eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Architect for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Family, Job, Criminal record. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Charles Alton, Male Human Commoner 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Smokesticks.


Social Check DCs


Merla Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of the four houses of cards around her neck, and a morningstar on her belt. She keeps her long chestnut hair kept up in a rat tail. Her blue eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of a Body Guard, who enjoyed hunting, Merla was taken on many hunting expeditions. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC; and to be a body guard again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Merla Fastfoot, Female Halfling Cleric 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 16
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 10 (+0)11 (+0) 5 (-3)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 gp.


Social Check DCs


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. When Namfoodle reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Military, Family. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Namfoodle Ironhide, Male Gnome Sorcerer 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 97 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills History +7, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 400 pp. Hematite (5 gp). Coral (110 gp). White pearl (110 gp). Rich purple corundum (1300 gp). Smoky quartz (30 gp). Violet garnet (700 gp). Brown-green garnet (110 gp). Alexandrite (700 gp). Emerald (1300 gp). Moss agate (5 gp). Smoky quartz (30 gp).


Social Check DCs


Jade Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic, PTSD. Bonds: Has a crush, Rich. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Jade Of Claws, Male Tabaxi Expert 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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