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NPC Generator

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Advanced [show]


Ûshbaka Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large black jacket. He keeps his long blonde hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: Born in the east to a Architect, Ûshbaka learned a great deal about his father's area of expertise. He has had some formal music training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Artistic. Bonds: Adventurer, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ûshbaka Warwick, Male Half-Orc Paladin 6
Medium (5'11") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Auran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nazdûg Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Nazdûg was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: He wants revenge against giants; and many giants want him driven away

Bonds: Job, Military, Family, Religious, Enemies. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Nazdûg Heiser, Male Half-Orc Barbarian 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)2 (-4) 14 (+2)9 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: Rose (60 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Lazy, Mundane. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

William Yardley, Male Human Sorcerer 2
Medium (6'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)15 (+2) 18 (+4)15 (+2)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Auran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Quarion Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and he perpetually has his kukri ready. He has a long silver beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a plains tribe. Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Quarion Rothenel, Male Elf Sorcerer 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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