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NPC Generator

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Advanced [show]


Drifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her fur is red and very short. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Drifting lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well; and she's looking for her big break

Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Drifting Treat, Female Tabaxi Paladin 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. He has moderate length red hair. His brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Detective, Adran learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Addict, Insane. Bonds: Job. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Adran Petrie, Male Half-Elf Monk 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nim Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a tan suit, violet shirt, and red tie. His tied-back hair is auburn. His violet eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He now owns his own business.

Motivation: Revenge; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Religious, Job, Enemies. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Nim Suithrasas, Male Elf Cleric 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Brass mug with jade inlays (400 gp). 1 Half-Plate.


Social Check DCs


John Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a illithids raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: In love, Mentor, Enemies. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

John Meliamne, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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