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NPC Generator

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Advanced [show]


Morkral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey shirt with thin violet vertical stripes and black pants. His blonde hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and to be a jeweler again

Ideals: Pacifist. Bonds: Has a crush, Nature, Job, Family. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Morkral Brazzik, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1600 sp. Golden pearl (50 gp). Jade (50 gp).


Social Check DCs


Ûkrom York, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a simple black robe with violet stripes complete with hood. His whole body is exceptionally muscular. His red hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and his religion dominates his actions

Ideals: Entrepeneur. Bonds: Immigrant, Job, Religious, Military. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Ûkrom York, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 100 pp. Fiery yellow corundum (500 gp). Zircon (30 gp). Blue quartz (6 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Zephan Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, green cloak. His silver hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Zephan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Zephan Sanity, Male Tiefling Expert 13
Medium (5'10") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 90 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Arcana +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. Amber (150 gp). Alexandrite (1600 gp). Sard (20 gp). Rock crystal (20 gp). Smoky quartz (20 gp). Fire opal (1300 gp). 1 Minor magic item.


Social Check DCs


Namfoodle Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears light armors faded through time and improper care, and his gloved hand is found clutching a warhammer. With bright black hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. When Namfoodle reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Namfoodle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Military. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Namfoodle Dunben, Male Gnome Wizard 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 6 (-2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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