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NPC Generator

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Charles Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. His tied-back hair is chestnut. He has gray eyes and a brown hat with a grey feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He used his abilities to travel the world and help people.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Charles Lancaster, Male Human Warrior 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)7 (-2) 12 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Tarak Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy blonde hair. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Joker, Fighting, Gifted. Bonds: Nature. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Tarak Dumph, Male Half-Orc Bard 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 80000 cp.


Social Check DCs


Radomir Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Radomir grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Adventurer, Immigrant. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Radomir Brightmoon, Male Halfling Ranger 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Aquamarine (600 gp). Jasper (50 gp).


Social Check DCs


Fragrant Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is short and gray. Her blue eyes dart from person to person.

Personality: Calm and collected, she is a well trained Tanner. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Now she works as a painting tutor during her time off.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Logical, Artistic. Bonds: Poor, Job, Military. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Fragrant Of Spirit, Female Tabaxi Warlock 6
Medium (4'10") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. Smoky quartz (50 gp). Banded agate (5 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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