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NPC Generator

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Advanced [show]


Sammal Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green armored body suit, with a simple tan line shooting up and back down. He keeps his blue hair in a pixie cut. He has a dull look in his gold eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He believes the world needs to unite to get rid of giants once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Sammal Bright, Male Tiefling Warlock 5
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp.


Social Check DCs


Diesa Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a ceremonial dagger. Her hair is white and curly. Her eyes are likewise hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a forest tribe. Diesa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Joker, Logical. Bonds: Nature, Adventurer, Family. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Diesa Holderhek, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Quespa Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has moderate length scarlet crest. Her red eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Quespa Raghthroknaar, Female Dragonborn Cleric 8
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: Just what you see.


Social Check DCs


Curran Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.

History: Born to a pair of adventurers, Curran grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Hedonist. Bonds: Enemies, Adventurer, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Curran Nimblefingers, Male Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 260 gp.


Social Check DCs

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