Habor Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. His eyes are white.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Mentor, In love. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Jade Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His orange fur is thinning but still full. He has hazel eyes and a brown hat with a black feather.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He plays an instrument quite well.
History: He comes from a rich northern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his dancing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to dragonborn people
Ideals: Artistic. Flaws: Racist. Bonds: Rich, Debt. Occupation: Spy
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 69 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).
Jasmine Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She keeps her white hair in a pixie cut. She has a dull look in her brown eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Jasmine enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Glassblower, Jasmine learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Flaws: Antagonistic, Hedonist, Fearful. Bonds: Job, Family. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 12)
Armor Class 11
Hit Points 19 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Tiger eye turquoise (5 gp). Sard (80 gp). Chrysoberyl (80 gp). Malachite (5 gp). Rock crystal (80 gp). Sard (80 gp). Silver pearl (80 gp). Chalcedony (80 gp). Alexandrite (1500 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Graeme, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a grey suit, green shirt, and brown tie. She wears a top hat to hide her balding. She has gleaming, smiling brown eyes.
Personality: Calm and collected, she is a well trained Healer. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: When she was but 8 years old her parents immigrated from the east. In her 15th year, her parents were killed by a gnolls raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mortician again
Ideals: Fighting. Bonds: Immigrant, Job, Enemies, Adventurer. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


