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NPC Generator

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Advanced [show]


Euphemia Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She is portly but not overly obese. Her golden hair is wavy and long. Her hazel eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Healer for hire.

Motivation: She has money and likes to spend it; and sabotage a competitor

Flaws: Emotional. Bonds: Job, Slave, Religious, Rich. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Euphemia Tallfellow, Female Halfling Aristocrat 7
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 700 gp. Old masterpiece painting (800 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to cover his moderate length lavender fur. He has gleaming, smiling amber eyes.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Rich, Has a crush. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Great Shore, Male Tabaxi Barbarian 6
Medium (6'6") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp. Sard (50 gp). Rich purple corundum (1500 gp). Rock crystal (50 gp). Moss agate (4 gp).


Social Check DCs


Gardain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His chestnut hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gardain reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and to be a baker again

Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Military, Job. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Gardain Goblinbane, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Fragrant Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He keeps his gray fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Fragrant embodies much of what other species detest in the Tabaxis. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Fragrant Buttons, Male Tabaxi Sorcerer 14
Medium (6'10") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 73 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Deception +6, Religion +7
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.


Social Check DCs

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