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NPC Generator

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Advanced [show]


Quarethon Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His crest is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Junk Dealer again; and money/treasure

Ideals: Artistic. Bonds: Rich, Adventurer, Has a crush, Job. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Quarethon Nemmonis, Male Dragonborn Druid 14
Medium (6'7") Dragonborn, Lawful Good (CR 14)
Armor Class 10
Hit Points 97 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 19 (+4)8 (-1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176554433200

Possessions: 6000 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Old masterpiece painting (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of southern immigrants he idolized his father. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Orsik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Orsik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Orsik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Orsik Goldfinder, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Silaqui Nailo, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female likes to wear darkened spectacles and heavy clothing, no matter the weather. She is tall, broad shouldered and powerfully built. She wears a small hat to cover her moderate length golden hair. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. She is a font of random trivia from the lore and stories she has discovered

History: Silaqui was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: Many giants want her driven away; and wants to raise her children well

Ideals: Logical. Flaws: Disease. Bonds: Family, Job, Enemies. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Silaqui Nailo, Female Elf Fighter 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his flail ready. His gray fur, when down, is lengthy. He is baby faced.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Great Timber, Male Tabaxi Aristocrat 16
Medium (5'6") Tabaxi, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 2000 gp. Moss agate (10 gp). Deep blue spinel (1100 gp). Star rose quartz (20 gp). Jade (80 gp). Rock crystal (20 gp). Iolite (20 gp). 1 Medium magic item.


Social Check DCs

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