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NPC Generator

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Advanced [show]


Juliana Coombs, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears grey trousers with pastel and blue striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her long golden hair is drawn into a two foot long braid. Her amber eyes peer out from beneath her small grey hat.

Personality: While she acts the brute, she is far gentler than she would appear. She can't help but pocket interesting objects she comes across

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has decided she is irredeemable; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Bonds: Criminal record, Rich, Family. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Juliana Coombs, Female Human Expert 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp. 1 Chain shirt.


Social Check DCs


Left-Handed Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown small hat and brown clothes and is in decent physical shape. Her beige fur is still thick. This hazel eyed westerner is not easily forgotten.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She's since become an addict/alcoholic.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Insane, Addict. Bonds: Immigrant, Adventurer, Rich. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Left-Handed Of Clay, Female Tabaxi Warrior 3
Medium (4'8") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aline Bradford, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She wears rags and sports a simple walking cane. Her red hair is well kept. Her eyes are gray.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Aline studied abroad. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aline took refuge in the ruined castle and found the beat up axe and armor she uses now. She was granted druidic powers by her dying sister.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Poor, Nature, Has a crush. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Aline Bradford, Female Human Fighter 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1000 cp. Golden pearl (140 gp).


Social Check DCs


Geoffrey Milton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple grey robe with white stripes complete with hood. His red hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found; and he has decided he is irredeemable

Ideals: Fighting. Bonds: Family, Military, Criminal record. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Milton, Male Human Adept 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs

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