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Advanced [show]


Melech Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large green mantle and cape that has been intricately interwoven into his grey robe. He has styled his purple hair well, parting it to the right. His eyes are gold.

Personality: Melech speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Melech is combative with any and all who dare try his patience in the slightest.

History: Born to a Armorer, his father struggled to pay the bills. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Melech's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Poor, Guardian. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Melech Ignominy, Male Tiefling Fighter 16
Medium (6'1") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 141 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)8 (-1) 12 (+1)18 (+4)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 400 pp. Emerald (1600 gp). Pink pearl (40 gp). Moss agate (13 gp). Star ruby (1600 gp). Banded agate (13 gp). Aquamarine (200 gp).


Social Check DCs


Balam Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His clothes are grease stained in places. His white hair is knotted and matted. His gold eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balam took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Passionate, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Balam Horror, Male Tiefling Monk 12
Medium (6'10") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 47 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 16 (+3)13 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 4000 gp. Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A silver and pearl hairclip (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (150 gp). Jeweled gold crown (6000 gp).


Social Check DCs


Art Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears brown cloth garments or leather armor. Her fur is cut close to her head. Her copper eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Opinionated, Fighting. Flaws: Fearful. Bonds: Rich, Has a crush. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Art Prim Posies, Female Tabaxi Aristocrat 4
Medium (4'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 12 (+1)8 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Myria Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a red cloak and cross-gartered grey stockings. Her long brown hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her father raised her in a mountain cabin. Her mother was very strict, and drilled into her lessons on being the perfect lady. She's since become an addict/alcoholic.

Motivation: She wants revenge against gnolls; and many gnolls want her driven away

Ideals: Impeccable. Flaws: Secretive, Addict. Bonds: Nature, Enemies. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Myria Stonebridge, Female Halfling Fighter 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)6 (-2) 14 (+2)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 7000 sp. Red garnet (160 gp). Coral (160 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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