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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Galinndan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long brown beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Galinndan was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Selfish. Bonds: Religious, Poor, Adventurer. Occupation: Tailor

Voice: French accent

Attributes [hide]

Galinndan Netyoive, Male Elf Expert 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)17 (+3) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 3 Antitoxin. 5 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Tûmhom Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large black mantle and cape that has been intricately interwoven into his violet robe. With a patchy chestnut beard and wild chestnut hair. This hazel eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Tûmhom will drive conversation. Tûmhom is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Tûmhom was raised in a hard working conservative environment. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He has since lost track of the people in his past.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Extrovert, Gifted. Bonds: Family, Job. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Tûmhom Warwick, Male Half-Orc Bard 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)9 (-1) 7 (-2)6 (-2)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. His black hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Insomniac, Fearful. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Morkral Bloodkith, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Jasmine Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is wavy and long. Her eyes are violet.

Personality: She is irascible and easily irritated. She takes great joy in being the best Ruler in town.

History: The child of northern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Antagonistic, Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Jasmine Fatrabbit, Female Halfling Monk 13
Small (3'0") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 7 (-2)15 (+2)
Skills Animal Handling +2, Intimidation +6
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Gnoll, Infernal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 600 pp. Violet garnet (1100 gp). Amethyst (60 gp). 1 Medium magic item.


Social Check DCs

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